AutoModel

January 1, 2025 · 1 min read
projects

AutoModel is an engineering-focused project designed to streamline the 2D-to-3D modeling workflow for anime characters. It integrates various state-of-the-art models like CharacterGen, SyncDreamer, and Wonder3D into a cohesive, production-ready pipeline.

Key Features

  • End-to-End Pipeline: Converts a single reference image into a usable 3D mesh (OBJ/GLB) with multiview generation and material refinement.
  • Web-based Workspace: Features a user-friendly single-page application built with Vue, allowing users to upload reference images, trigger the pipeline, and preview the 3D results directly in the browser.
  • Production-Ready Validation: Implements engineering checks such as preflight validations, weight checks, and source package validation to ensure reliable outputs.

AutoModel bridges the gap between impressive research papers and practical, team-usable tools, providing a stable foundation for 3D character generation and further refinement.

Authors
Baiyan Li (he/him)
Computer Science Student
I am broadly interested in generative models for interactive visual media, especially games and animation. I aim to develop and adapt GAN-, VAE-, and diffusion-based architectures for controllable content creation and real-time interaction in complex 3D environments.